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==In Warhammer== The term "warlock" and "[[witch]]" appear almost interchangeably in [[Warhammer]] and [[Warhammer Fantasy Roleplay]] as a generic term for any practitioner of evil magic. In "Realms of Sorcery", the magic [[splatbook]] for WFRPG 2e, the difference was finally spelled out; a "Witch" is any untrained magic user who has managed to advance to a sufficient degree of skill that they can cast one or more non-Petty Magic spells, and in fact a Witch can actually learn to cast spells from multiple of the Eight Lores due to being outside of the restrictive training of the Academies, but at the cost of being slightly more unstable when casting than a proper apprenticed [[Wizard]]. Conversely, a Warlock is any Witch who has progressed from the Eight Lores to actively using Dark Magic, Chaos Magic, or Necromancy; formally, Warlocks are broken in ''Daemonologists'' (practitioners of the Dark Lore and/or Chaos Magic) and ''[[Necromancer]]s'' (practitioners of Necromancy). Both were presented as Advanced Careeers for the Hedge Mage in that same book, with Witch as a progression for Hedge Mage and Warlock as a progression for Witch. The [[Chaos]] sourcebook for that same edition, ironically, makes no mention of the term "warlock". The ''concept'' remains in the form of the various Cult Magus advanced careers, and a whole career path to represent the wargame's [[Chaos Sorcerer]] unit, starting as a lowly Maledictor before rising through the ranks as a Doomweaver, then a Soulflayer, then finally a Cataclyst.
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