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==Why Play Warriors of Chaos== Because you have the following fetishes: Vikings, horned helmets, buff naked men and utterly dominating any close quarters engagement you enter. Aside from that, WoC probably have the best offensive power out of any of the Warhammer armies. Very melee-centric, very tough (your core troop choice has S4/T4/WS5 for Odin's sake), very little in the way of ranged support outside of Hellcannons. But who the fuck cares? Ranged combat is for Elves. You're gonna beat those prissy shits head in because your basic troop choices beat the shit out of most other army's elites and your models have the best looking beards this side of the Dwarfs. High toughness, high strength, high weapon skill. Nothing about this army is subtle. This is the sort of army where you march your guys into the enemy's soft lines, roll a die, and everything is DEAD. Most of the dark warrior vikings are blessed with an unholy badass armor which encases them and acts as a second skin, this gives them an awesome 4+ armor save. You think their casters go out in robes? Nope. God damn 4+ armor save spellcasters that can take magic armor. You ever seen a level 2 lone wizard charge a terrorgeist and ''WIN''? Yeah, they can do that. However, do not think that the Norsemen are simple to play. Yes, they probably have the strongest infantry in the game even before getting into upgrades. But this is also the army of "things get expensive real quick." Your crazy iron-clad Vikings can get very expensive when you start piling on the magic axes and shit. It may seem odd given the general tone of this article so far, but moderation is the key to succeeding as WoC. They may have the best stat-lines for infantry and characters in the game, but they can be overwhelmed if their upgrades lead them to being highly outnumbered. Of course, you will be outnumbered most of the time, but under normal circumstances this shouldn't bother you because these guys are badasses. But if you let it get out of hand from overspending, you will struggle. The Warriors are excellent in their starting gear anyway, if you know how to use them. And they RIP AND TEAR when focused on single point. They're a fucking wrecking ball like that. In addition to this, the WoC shooting phase is non-existent, marauders have gotten slightly more expensive so it's unfeasible to marshal a true horde army like in editions past. Most armies will likely be made up of a core of Chaos Warriors with Marauders as support. In a competitive environment, you'll have to depend on the magic phase to whittle down the enemy before charging. And charging is the key to success when playing the Warriors of Chaos.
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