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==Faction Overview== Older than memory, existing for aeons unrecorded, the Seraphon have ever waged an unending, savage war against Chaos. Now they've brought that war to the seat of power for Chaos in the Mortal Realms β the Eightpoints. ===Pros=== *'''''Variety of Models''''' Ranging all the way from the humble Skink, through Saurus, Saurus Guards, Knights and flyers, there's potential for different play styles within the Seraphon Warband. *'''''Mobile''''' Thanks to the high movement of the Terradon and Ripperdactyl Seraphon warbands can quickly secure key locations on the battlefield. *'''''Versatile''''' A good amount of "archers" and clubs/spears with 2"/3" range means you can move and attack without letting your opponent retaliate with both their actions, and the damage buffs from your rolls will let YOU retaliate much harder, so with brute force, or when the stars align, you'll dominate on the battlefield. ===Cons=== *'''''Expensive to Collect''''' The Start Collecting box set contains enough to build a war band out of the Knights and Warriors, but you'll need the Skink SC in order to use the Double ability. The Saurus Guard box is more expensive but also has a commander option. *'''''Squishy support''''' 3 toughness on javelin skinks and only 2 for the Boltspitter version means that your fire support can die very quickly, leaving you without papercuts to throw, and quickly outnumbering your tanks, so be sure to reread your stats before running blindly into combat.
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