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==Noise Marine Weaponry== [[File:Noise Marine.jpg|200px|thumb|left|THINGS SHALL GET LOUD NOW.]] The warbands of the Emperor's Children (and [[Noise Marines]] in general) use sonic weapons with great frequency, and sport three variations of the weapon. Back in the 80s, these weapons were stylized to resemble electric guitars and keytars, making Noise Marines look like psychotic weaponised hair metal bands. This awesomeness, alas, gave way to more "modernistic" fancy guns around 4th edition. ===Sonic Blaster=== [[File:Sonic_Blaster.png|150px|right|thumb|Sonic Blaster]] The basic weapon employed by Noise Marines, it fires blasts of sound capable of tearing through targets with the force of a [[Bolter]] via wave after wave of devastating harmonics, best suited to mowing down infantry hordes, but fired en masse, is capable of stripping wounds off vehicles and monsters. For some reason, instead of firing off invisible sound waves like a real life audio weapon would or any other 40K Sonic weapon for that matter, the Sonic Blaster along with the rest of the Noise Marine's Sonic armory fires off [[Wat|purple energy of audio disruptions.]] The weapon can unleash short riffs or long, discordant wails. A twin-linked and enlarged version of the weapon is used by Chaos Sonic Dreadnoughts. ===Blastmaster=== [[File:Blastmaster.jpg|200px|right|thumb|Blastmaster]] The Blastmaster (no, not those fancy toy guns you get from the 90's) is the Sonic Blaster turned up to 11 (herro!). It produces a throbbing bass note which is strong enough to burst eyeballs and rupture organs. At different frequencies the weapon can have different effects, either harming individuals with a varying frequency or destroying an entire area with a single pulsing frequency, more details on this firing setting can be read below. It can fire on two settings: the varied frequency setting can be fired similarly to a heavy bolter, even on the move, though it has a slightly slower rate of fire; the single frequency setting turns it into a straight up heavy weapon that can project its ROCK over a significant target area that can damage light and medium vehicles, and kill several Space Marines outright. Despite its name it has nothing to do with Master Blaster, who is [[awesome]] in other ways. ===Doom Siren=== [[File:DS.JPG|200px|right|thumb|Doom Siren]] The Doom Siren (also known as the Angry/Agony Organ) is a backpack-mounted/helmet-mounted/why-not-both-mounted device that can weaponize the warcries of the wearer, turning his [https://www.youtube.com/watch?v=Nq_r19xoKJE facemelters] into literal [http://www.youtube.com/watch?v=4RCI8D8avGI facemelters]. It's basically a miniaturized and weaponized Dirge Caster or the Chaos version of a Banshee Mask. The device is made up primarily of an arrangement of tubes around their helmets which can project short-ranged sonic attack and amplify the war cries of the bearer into a devastating sonic scream which spreads out in front of the charging Marine. However, certain Noise Marines must have their armor specially modified and fitted for it to be used properly. More often than not, some Noise Marines would get a bunch of Doom Sirens and connect it on their backs for triple the fun. It is the spiritual successor of the Sonic Shrieker. <gallery> Doom_Siren.jpg </gallery> ===Sonic Shrieker=== [[File:Sonic_Shrieker.jpg|200px|right|thumb|Sonic Shrieker]] A piece of utility wargear rather than an offensive weapon, this [[Great Crusade]]-era implant was a Laer-derived implant, giving those equipped an advantage by inflicting a -1 WS debuff to enemy models in base contact that aren't immune to Fear. This implant doesn't make an appearance a few years down the line, either being empowered by the Chaos God Slaanesh probably led to this wargear being phased out as the Crusade built up, or was possibly "upgraded" and incorporated into the Emperor's Children implantation process for further generations of [[Noise Marines|sick fucks]]. By function, the Sonic Shrieker is in essence a diminutive version of a Doom Siren, the Sonic Shrieker can be used to unleash a brief but potent sonic barrage upon an opponent at close quarters, disorienting him, and leaving him open to a killing blow. A Sonic Shrieker can only be fitted to a Power Armour Helmet (which it is "rumored to draw its origins from xenos technology" - a pretty clear reference to the infamous masks of the [[Eldar]] Howling Banshees), for it required being connected to the miniature fusion reactor from the armor's backpack in order to fire, and even then, the Shrieker needs the [[Fail|better part of an hour to build up enough energy to fire once more when discharged.]] ===Kakophoni=== [[File:K.JPG|200px|right|thumb|Kakophoni]] A weapon that was derived from the bizarre instruments commissioned by [[Remembrancer]] Bequa Kynska for her opera for the Emperor's Children (or ''were'' those instruments, looted from the blood- and semen-stained stage), this was one of the first human made sonic weapons and was designed for [[FATAL|ear rape]] as well as [[Chaos|mind rape]]. They were able to unleash blasts of screaming discordant energy that can rupture flesh and [[What|incinerate metal,]] but their most terrifying ability was to open up the minds of those they touch to the horrors of the Warp as they also happen to be [[Force Weapons|PSYCHIC!]] This Great Crusade-era weapon was used by the Emperor's Children [[Kakophoni (Emperor's Children)|Kakophoni]] of the same name (the first recognizable Noise Marines), and they look like big sonic blasters, and can be thought of as prototypical blastmasters. This was a heavy weapon that had only one firing mode that was stronger than a blastmaster's varied frenquency setting, but could only fire twice and had Gets Hot!; but they had the bonus of having the capacity to inflict collateral damage to a squad that could kill most units outright. <gallery> Kakophoni.jpg </gallery> ===Heartstring Lyre=== [[File:Heartstring Lyre.JPG|200px|right|thumb|Heartstring Lyre]] A [[Derp|weaponized Harp]] from the new [[Slaanesh|Slaaneshi]] Herald known as the Infernal Enrapturess. Despite sounding like a rather [[Herp|lame musical instrument disguised as a weapon,]] (it's not even a lyre, It's a liar) the materials made for a Heartstring Lyre is (un)surprisingly [[Grimdark]]. Whilst the overall structure of the Harp is mundane, [[Grimdark|its strings are fashioned from the muscles and tendons of some poor sod whilst the sod himself acts as the instrument's base.]] This being Slaanesh, we ain't sure whether this is considered as some form of weird and unusual punishment, [[/d/|or as some form of weird kink and fetish.]] Or the most likely answer both. As a [[Daemon Weapon]], the Heartstring Lyre is actually a support weapon whose abilities are best attributed in strengthening nearby allies rather than outright killing the enemy. Sure it ''is'' a Sonic Weapon, but if you are not supporting the troops with this instrument, than you're wasting its potential. The Lyre has three unique abilities. The first is the friendly support variant which is called the '''Harmonic Alignment'''. Fluffwise; the music played by this instrument harmonically aligns the realm she is in to the realm of Slaanesh, allowing Slaaneshi daemons to manifest more easily upon the battlefield. What this means is that at the start of your hero phase, each friendly Infernal Enrapturess that is part of a Slaanesh army and on the battlefield generates 1 depravity point for her army. The second is called '''Discordant Dirsuption''' which is when the Daemonette plays a discordant music that is so intense it causes physical harm to those that are attuned to magic/warp stuff. Crunchwise, it allows successful casting re-rolls for enemy wizards/psykers that are within 24" of one or more models with this same ability. Oh yeah, also if the re-rolled casting roll is a double, than that psyker [[FATAL|suffers D3 mortal wound after the effects of any spell have been carried out.]] The third ability is called the '''Versatile Instrument''' which is stated that the Infernal Enrapturess can quickly switch between playing a swift medley of short notes, or a single massive blast of sounds. On tabletop, this translates to the Heartstring Lyre having two primary fire modes which is either the Cacophonous Melody (Range 18β/S4/AP-1/Dam 1/ Assault 6 that can wound a Marine on a 4+ and reduces their armor save to a 4+ save) or the Euphonic Blast (Range 24β/S8/AP-3/Dam 3/Assault 1 which is enough to take the last few wounds off tank armor or a monster). Both of them are a Blastmaster with half the range and [[Count as|counts as]] [[Wat|a missile weapon for some reason.]] ===Dirge Caster=== [[File:Dirge_Caster.png|200px|right|thumb|Dirge Caster]] Chaos Laud Hailers. The Dirge Caster is a broadcaster, which outputs a non-stop litany of Chaos. Incomprehensible and disturbing to all others, the sound enthralls and absorbs the followers of Chaos, driving out any uncertainty or doubt. The device also emits terrifying screams, wails, and howls to demolish and confuse the enemy. A Dirge Caster cannot be used on a vehicle that already has a Warp Amplifier installed. Dirge Casters can be used by all Chaos Vehicles. ===8th Edition=== With the advent of [[Warhammer 40,000 8th edition|8th edition]], a few changes were made to the weapons: * The Sonic Blaster is 4 pt upgrade from the regular Boltgun: with the same 24" S4 AP0 D1 profile. But with Assault 3 making for a far more flexible weapon capable of 3 shots at 24" rather than one. While also allowing shooting after advancing. As a sonic weapon it denies the enemy bonuses to their saves due to cover. * The Blastmaster has two firing modes either: 36" S4 AP-1 D1 Assault D6, or 48" S8 AP-2 DD3 Heavy D3, both of which ignore cover bonuses. Making it superior to a missile launcher in every way. In its assault mode it has 12" less range but AP-1. In its heavy fire mode its essentially a D3 Krak [[Missile Launcher]] that costs 5 points less. Blastmasters are not as powerful as they once were against power armor; but are far better against characters, Terminators, vehicles, and multi-wound models in general. Averaging 2 shots at S8 AP-2 D2, but possibly doing 9 damage in a single shooting phase, at 20 pts they cost 5 pts less than a Missile Launcher or [[Lascannon]]! The Varied Frequency setting will see far more use than in the past as well; averaging 3.5 S4 AP-1 D1 shots, with the potential for 6 shots, it's got a slightly better rate of fire than a Sonic Blaster, and a much-improved AP of -1. * The Doom Siren is now a heavy flamer with 8" S5 AP-2 D1 Assault D6 that auto-hits, and does not allow cover bonuses for 8 pts. {{40k-Chaos-Weapons}}
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