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==Uses== Much like the [[Tau drone|drones]] used by the [[Tau]] Empire, the Imperium puts servo-skulls to many purposes. Some of them are used as pict-recorders and message couriers, others as remote viewers linked to a controlling [[tech-priest]], still others as psychic foci or targeting computers to assist [[Inquisitor]]s and their retinues. Occasionally they have pistol sized weapons and can be used as assassination tools or a hands-free ranged weapon. On the 40k tabletop, if you field [[Grey Knights]] they are often considered a prerequisite. They are placed on the battlefield (and can be placed anywhere outside the enemy deployment zone) after deployment areas have been determined, but before any forces are deployed. Enemy infiltrators cannot set up within 12" of a Servo-skull and enemy scouts can't use their pre-game move to approach within 12" of a Servo-skull. A friendly unit arriving by Deep Strike rolls one D6 less for scatter if it aims to arrive within 12" of a Servo-skull and friendly blast templates placed within 12" of a Servo-skull roll one D6 less for scatter. They can't technically be destroyed, but if an enemy gets within 6" of one it will be removed from play. Whilst in 30k, they behave as familiars and are taken as wargear attached to your characters. Granting them an extension of their senses, which translates into +1 to invulnerable saves due to enhanced reflexes and also allows them to re-roll characteristic tests ''(like Toughness or Initiative)''.
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