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== Dungeons & Dragons == The [[campaign setting]]s of the [[Dungeons & Dragons]] games (and spin-offs, like [[Pathfinder]]) are generally set on the "Prime Material Plane", which is at the center of the universe. The Prime is surrounded by other planes, which almost always include Elemental Planes corresponding to the classical [[element]]s and often includes more, such as the Positive and Negative Energy Planes, planes belonging to various gods, and the afterlives of particular [[alignment]]s. [[Planescape]] probably has the most planes out of any setting. There have been multiple different cosmologies, or [[multiverse]]s, created for D&D over the years, which are discussed in more detail on their own pages: * The [[Great Wheel]] is the oldest D&D cosmology, originating in [[Advanced Dungeons & Dragons]] and developed by the [[Planescape]] setting. It is considered the "iconic" multiverse. * The [[World Tree]] is a cosmology unique to the [[Forgotten Realms]] setting. * The [[World Axis]] is a cosmology invented for [[Dungeons & Dragons 4th Edition]], and is synonymous with the [[Nentir Vale]] setting. * The [[Great Beyond]] is the cosmology [[Pathfinder]] created for its [[Golarion]] setting, and in many ways represents a blending point of the Great Wheel and World Axis. * The [[Orrery]] is the fan-nickname for the unique cosmology of the [[Eberron]] setting. * [[Mongoose Publishing]] did a "Classic Play" Book Of The Planes, implicitly multiversal rather than Great-Wheel. * Legends & Lairs did a planar book too. * [[Beyond Countless Doorways]] is the ex-Planescape stab at a Moorcockian multiverse. * ''Dark Roads & Golden Hells'' is Kobold Press's own homebrewed multiverse, for the Midgard / Southlands universe. * [[Talislanta]] rolled its own outer planes. Although we've mostly been given the lower ones only. * [[Scarred Lands]] has the eight alignment gods each with its own plane, so basically redoing the Great Wheel.
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