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== Class == === Carrier === ==== Terror Ship ==== [[File:14428648_f1024.jpg|300px|right|thumb|When you just wanna let the Boyz go all Somali pirates.]] Terror-class Kroozers or more commonly known as Terror Ships, are the [[Ork]] answer to Spacecraft Carriers, though in practice they're more like [https://en.wikipedia.org/wiki/Aircraft_cruiser Aviation Cruisers], with a mix of [[Ship Gunz|Gunz]] and Launch Bays. After all, no self-respecting Ork sailor's gonna let the Flyboys have all the fun. With this in mind, Terror Ships refuse to hang back and just throw planes at their problems like their cowardly [[Grot]] deck krews prefer, and instead throw themselves into the enemy with gusto, using their complements of attack craft as Escorts to cover their rear. Like Kill Kroozers, Terror Ships're often constructed from [[Looted]] spacecraft, and it's an easy enough conversion to make, since they just cut out some big holes in the side and call it a day. They tend to carry a mix of [[Fighta-Bommer|Fighta Bomma]]s and [[Ork_Assault_Boat|Assault Boat]]s, the former to engage enemy vessels and ordnance with their [[Grenades_&_Explosives#Bomm|Bomms]], the latter to latch onto enemy vessels and initiate boarding actions. The Launch Bay's a [[Squig]] eat Squig world, as [[Deff_Squadron|Flyboys]] jostle and even ram each other off the runways in order to be the first out, sometimes not even waiting for the Gretchin to finish reloading their birds first. It is armed with 1 [[Mega-Kannon|Mega-Kannon Artillery]], 1 [[Ship Gunz|Gunz Artillery]], 2 [[Ship Gunz|Gunz Battery Weapons]] and 2 Launch Bays carrying [[Ork Assault Boat]]s, [[Landa]]s and [[Fighta-Bommer]]s. *'''Length:''' 4.5km *'''Mass:''' 30 megatonnes; approx *'''Crew:''' 63,000 crew, 16,000 pilots and support staff; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration ==== Terror Stompa ==== [[File:14428617_f1024.jpg|300px|right|thumb|The quintessential murder carrier.]] The Terror Stompa is the all specialist weapon option while also being the best long-range ship in class, at least relatively speaking as far as the Orks go. This is because the [[Torpedo]] rack and Launch Bays end up taking the places of the Mega Kannon and Heavy Gunz, both have miserable accuracy of 50% chance to hit within 4,500 units and can't fire beyond that range. If you are facing faster fleets like the Dark Eldar or the Eldar that are less likely to allow you to maintain close range on their ships, it might be best to go for the Terror Stompa, since it's longer-range guns and Launch Bays give you better chances of applying damage at range, and gun wise, will probably match other vessels like the Killa in effective DPS since their short-range guns are likely to rarely ever land serious hits on the enemy in the long run. As an alternative, you can also go for the Terror for a cheaper option that might be even better against the fast Eldar vessels, since Torpedoes are going to be hard to use anyways and while the Mega Kannon is unlikely to contribute much, it still might land a few shots on occasion. If the Mega Kannon doesn't land hits, the Terror still costs 50 less points for the privilege. It is armed with 6 [[Torpedo]] Launchers, 1 [[Ship Gunz|Gunz Artillery]], 2 [[Ship Gunz|Gunz Battery Weapons]] and 2 Launch Bays carrying [[Ork Assault Boat]]s, [[Landa]]s and [[Fighta-Bommer]]s.. *'''Length:''' 4.3km *'''Mass:''' 28 megatonnes; approx *'''Crew:''' 59,000 crew, 15,500 pilots and support staff; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration === Ordnance-Boat === ==== Kill Kroozer ==== [[File:Kill Kroozer BFGA.jpg|300px|right|thumb|Damned roight Orky and ded killy!]] The most infamous of all [[Ork]] spacecraft, and the backbone of any self-respecting Ork fleet worth the name. Usually hammered together by [[Mekboy|Meks]] from the [[Looted|looted]] hull of [[Imperial_Navy|another race's ship]] when they can get it, and festooned in guns of all sizes and types, lone Kill Kroozers on the prowl're a common risk to [[Rogue_Traders|merchant traffic]] at the best of times, but during wars, whole armadas of these ramshackle crafts can be assembled from all the wrecked vessels the Orks've managed to salvage. Favouring a propa scrap even in a space battle, Ork Kill-class Kroozers or more simply known as Kill Kroozers, are designed to slug it out in close-quarters, and carry far more firepower than any vessel of their size has any right to, Orks not caring for such things as adequate power requirements. They also have a penchant for ramming and boarding, both to try and nick the vessel and to finally get hands-on with the enemy, and Orks have no problems with abandoning their posts in order to join the melee, meaning an Ork boarding party can sometimes [[WAAAGH|comprise the entire krew]]. Inexperienced Ork [[Warboss|Kaptins]]'ll often charge right up the opposing gunline in order to bring their own weapons to bear, leaving their sterns vulnerable to counter-attack. Wiser (survived their first attempt) Kaptins know to stagger their attacks into several waves to cover this. It is armed with 1 [[Mega-Kannon|Mega-Kannon Artillery]], 1 [[Ship Gunz|Gunz Artillery]], 2 [[Ship Gunz|Gunz Battery Weapons]] and 2 [[Heavy Ship Gunz|Heavy Gunz Battery Weapons.]] *'''Length:''' 4.5km *'''Mass:''' 30 megatonnes; approx *'''Crew:''' 72,000 crew; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration ==== Killa Stompa ==== [[File:14428660_f1024.jpg|300px|right|thumb|Swap the Gunz for the Torpedoes and watch the fireworks...]] A variant of the Kill Kroozer. The Killa Stompa basically take the weapons loadout of the Kill Kroozer and start swapping [[torpedo]] and launch bay special weapons in - in different combinations you can choose from. The Killa Stompa represents your "just give me some torpedoes" option, a preferable choice when you think you'll be facing slower fleets that can't outrun your Big Red Button burns towards them, allowing you to rake their ships with heavy torpedo or boarding torpedo salvos before coming in for the follow-up ram. As a plus side, the Killa Stompa comes in at exactly the same point cost, maintaining its affordable cost, allowing the Orks to field a considerable number of Killa Stompas with room to spare in their fleet. It is armed with 6 [[Torpedo]] Launchers, 1 [[Ship Gunz|Gunz Artillery]], 2 [[Ship Gunz|Gunz Battery Weapons]] and 2 [[Heavy Ship Gunz|Heavy Gunz Battery Weapons.]] *'''Length:''' 4.3km *'''Mass:''' 28 megatonnes; approx *'''Crew:''' 70,000 crew; approx *'''Acceleration:''' 2.7 gravities maximum sustainable acceleration
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