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==Stats== In ''Champions of Chaos'', these are Count Mordrek's stats. He was never reprinted in any subsequent edition. The points cost for Count Mordrek and his steed are 398 points. Movement: 4, Weapon Skill: D6+4, Ballistic Skill: 9, Strength: D3+3, Toughness: D3+3, Wounds: 3, Initiative: 9, Attacks: D6+1, Leadership: 10 Mordrek rides a Chaos Steed with Armored Barding with the following profile: Movement:8 , Weapon Skill: 4, Ballistic Skill: 0, Strength: 4, Toughness: 4, Wounds: 1, Initiative: 4, Attacks: 1, Leadership: 5 Mordrek wields the Sword of Change and the Chaos Runeshield, and sports a suit of Chaos Armor - this gives him an Armor Save of 1+. He also carries the unique Chaos Gift of Living Damnation. '''Sword of Change:''' When the wielder inflicts a wound, but the target is not slain outright, then roll a D6, adding +1 for each unsaved wound inflicted. On a score of 5+, the victim is transformed into a [[Chaos Spawn]], which immediately moves 2d6" away from the wielder and will begin operating under the Chaos player's command in the next tu- wait oh shit thats me'''AGHENEUDIXKENENRKSLAOQLQPRMBX'''{{FWIP}} '''Chaos Runeshield:''' This shield can be combined with normal armor and/or being mounted, in the usual manner as a shield. It can also be combined with Chaos Armor, in which case it does not use up a separate magic item slot. On its own, it grants 6+ Armor Save, and the magic weapons of any enemy model are nullified so long as they are in base contact with the bearer of the Runeshield. '''Living Damnation:''' Mordrek's Weapon Skill, Strength, Toughness and Attacks must be determined by random generation at the start of the battle. Additionally, at the beginning of each of the Chaos player's turns, Mordrek must reroll one of these four stats; the new result stands, even if it is lower than the previous version.
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