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M551 Sheridan
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==In Team Yankee== [[File:Sheridan Stat card.jpg|300px|left|The Stats]] The Sheridan is the only tank that you can take as part of the Huey Infantry Combat Team since it was the only tank you could throw out of the back of an airplane where the airborne needed it most. The M81 152mm gun is an interesting weapons system. At close ranges (out to 16") it uses a HEAT shell with AT 21 and a firepower of 1+. Yes, you can one-shot T55s from the front, and with the brutal rule infantry and other units without an armour save have to reroll their successful saves. Unfortunately, you only have a ROF of 1 when moving or halted, although with a ''Stabilizer'', you don't get +1 to hit for moving. For ranges in excess of 16" (because you physically cannot shoot it less than that), you can use the MGM51 Shillelagh (Shill-lay-lee) Guided Missile. The Shillelagh is an AT 22, firepower 3+ missile that can smack targets out to 48" away. However, you can't fire the Shillelagh on the move. Now since the difference between AT is negligible, and the firepower disparity is the difference between killing a target 2/3rds of the time and killing it every time, you might wonder why would you ever use the Shillelagh. Well, it mostly comes down to defences. The M551 only has a front armour of 4, so basically, any AT weapon is going to cut right through it like it wasn't even there, and 30mm autocannons from the BMP-2 and the Scimitar will shred you, but 4 armor might suffice against NATO IFVs in field exercises. However, you should keep the enemy at an arm's length and use concealment to avoid taking fire: it might be stronger than an M113 but it dies when tanks look at it funny. This method will extend the lifetime of your Sheridan, but you can't utilize the HEAT shell. You also get a pair of MGs for dealing with infantry, of which the .50cal can be used for air defense. The M551 Sheridan is the cheapest NATO tank weighing in at only 2 points per vehicle and can be taken in platoons ranging from 2 to 5 tanks.
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