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Kratos Heavy Assault Tank
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==Tabletop== On the table it's a tough old nut, with AV14 on all sides and 5 Hull Points, making it on par with the [[Spartan Assault Tank]] and other tanks that use the Spartan hull. It can also take a [[Awesome|fucking Flare Shield]], making it a very beefy tank indeed. Its Battlecannon comes with HE shells for blowing up squads of infantry, AP shells for shooting tanks and Flashburn shells for blowing holes in Knights and Super Heavies. It can also replace the Battlecannon with a Melta Blast-gun for a more concentrated anti-armour role, or a Volkite cardanelle which is what you bring when you're facing a guy running 300 bodies of cultist levies. The real drawback to this tank is that for about 100 points more you could bring a Fellblade which is even tankier and has even stronger guns, or take two Sicarans and pretty much double the amount of firepower you can bring to the table. Unlike many of the 31st millennium's nice things, this bad motherfucker can also be used in 40K games though it costs a command point to deploy it. The main gun is simplified to anti-tank and anti-MEQ attack profiles, and T8 Sv 2+ is more than enough to shrug off attacks from infantry and even many heavy weapons but no invuln save leaves it open to dedicated anti-tank units. At 320 points you might be better off with a pair of [[Predator|Predators]] but, at least for casual games, there's something to be said for an awesome-looking tank that can anchor both an HH and 40K army. In addition to its main gun it can carry a lot of lascannons which significantly improves its ability to deal with the sort of things that like to take out heavy tanks.
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