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== Man-portable Weapons == The lightest of indirect support weapons can be carried by individual or paired soldiers. While this makes them tactically more flexible, they have reduced firepower compared to their heavier counterparts. ===Grenade Discharger=== [[File:Grenade_Discharger.PNG|150px|right|thumb|Grenade Discharger]] The smallest known Grenade Launcher outside of grenade launching attachments. The Grenade Discharger was the [[Blood Angels]]' equivalent of the Custodes' Balistus Grenade Launcher back in the [[Great Crusade]] and [[Horus Heresy]]. Like the Balistus Grenade Launcher, these things were writs-mounted but was mounted on the [[Dawnbreaker]]s instead. These compact weapons are intended to grant Dawnbreakers a means to break the ranks of the foe prior to a charge or to saturate their landing zones with shrapnel once they have forced a beachhead. Unlike the Balistus Grenade Launcher, the Grenade Discharger is double-barrelled, allowing for a quicker firing rate at the expanse of accuracy. Ruleswise, Grenade Dischargers have two modes, one being 12" Assault 3 ''Pinning'' Frag bombs for infantry or 12" Assault 1 Krak bombs against vehicles. <gallery> Grenade_Discharger_2.PNG|Alternate view. </gallery> ===Assault Grenade Launcher=== [[File:Assault_GL.JPG|200px|right|thumb|Assault Grenade Launcher]] The Assault Grenade Launcher is a small, cheap, low-tech hand-held grenade launcher used mainly by hive gangers such as the [[Stimmer]]s from [[House Goliath]] in [[Necromunda]]. Due to its small size, these things can be [[Dakka|dual-wielded]]. They are technically single-shot grenade launchers, but they can be fitted with an ammunition back-pack to unleash an [[MOAR DAKKA|ungodly amount of grenades for such a small weapon.]] It could be assumed that the Balistus Grenade Launcher is a more advance version of this. On the tabletop, with this weapon, youβve taken a Goliath champion and turned them into a 40k [[Primaris Space Marines|Primaris]] [[Aggressor]]. It is literally a [[Awesome|Rapid Fire Grenade Launcher]]. Beware, though, as firing Frag Grenades through this thing makes it Unstable, potentially knocking your expensive grenadier out of the game early. <gallery> Assault_GL_BP.JPG|The backpack in question. </gallery> ===Concussion Carbine=== [[File:Concussion_Carbine.JPG|200px|right|thumb|Concussion Carbine]] A civilian Grenade Launcher used in [[Necromunda]] by the [[Enforcer Captain]]s of the [[Palanite Enforcers]]. It is a pump-action Grenade Launcher that house a select amount of grenades. As its name implies, the grenades used by the Concussion Carbine would most likely consist of smoke, flashbang and concussion grenades. Although frag or krak grenades could be used in times of shit hitting the fan. Concussion Carbines are a type of Grenade Launcher used by Enforcer squads. Concussion Carbines give Enforcers the ability to disperse a crowd or bring down a foe intact for later punishment and are particularly effective against densely packed foes. The real-world equivelent would be the single-shot Grenade Launchers used by Riot Police and SWAT. Or possibly the China Lake launcher, which is a pump-action grenade launcher that looks like a giant shotgun. ===Grenade Launcher=== [[File:Grenade Launcher.jpg|200px|right|thumb|Grenade Launcher]] The grenade launcher is a light, man-portable weapon capable of firing small explosive charges. It is primarily employed by the Imperial Guard, with almost every trooper squad featuring at least one of them. Grenade launchers are a common weapon used by Imperial Guard infantry squads thanks to their ability to lob grenades greater distances and with more accuracy than can be thrown. Their primary duty is to lay down suppressive fire and destroy light vehicles and buildings. It has a choice of two different payloads, anti infantry Fragmentation grenades, and anti-armour Krak grenades. Space Marines scout bikers utilise a variation of this weapon, the "Astartes pattern" Grenade Launcher. It fires the same rounds, but with an increased rate of fire. Basically just an [https://en.wikipedia.org/wiki/Automatic_grenade_launcher AGL] but mounted on a bike. Later Cawl's [[Primaris Space Marines|Nu-Marines]] would start following the Guard practice of taking grenade launchers for their rank-and-file, with standard Intercessor Squads often having one or more member carrying an Astartes Grenade Launcher. An [[Ogryn]]-sized M79-like break-action grenade launcher would be introduced in [[Darktide]] and looks very similar to the Ork's [[Thump Gun | Thump Gun]] (even having a similar name). <gallery> File:CadianShockTroopsGrenadeLauncher.png image:ScoutBikeGrenadeLauncher.png|<center>Scout Bike</center> File:Ngh-grenade-launcher.png File:Ngh-grenade-launcher-upgraded.png </gallery> ===Vengeance Grenade Launcher=== [[File:VengeanceLauncher.PNG|200px|right|thumb|Vengeance Grenade Launcher]] A grenade launcher only found in the [[Warhammer 40,000: Space Marine|Vidya Game of SPEEES MEHREEEEENS!]] A much more tactical weapon than its assault-orientated cousins. The Vengeance Grenade Launcher is an experimental Adeptus Mechanicus weapon created on the Forge world Graia just prior to the Ork invasion of Warboss Grimskull. The Vengeance Grenade Launcher is not authorized for use off world, but those Space Marines who have field tested the weapon attest to its effectiveness against a range of targets. The launcher can fire out up to five fusion charges that stick to surfaces and then be remotely detonated. The current status of this weapon is unknown, but it shows up again in ''[[Warhammer 40,000: Boltgun]]'' as the game takes place in the planet Graia and several years after ''[[Warhammer 40,000: Space Marine|Space Marine]]'', so they probably still make it but don't export it. It also appears to have been iterated on in the time inbetween, since it now auto-detonates instead in trade of having 6 charges per reload. <gallery> File:TitusVengeanceZoomed.png|Captain Titus holding one of these badboys. </gallery> ===Crozius Arkanos=== ''For more information, see here: [[Crozius Arkanos]]'' ===SLHG Pattern Assault Ram=== ''For more information, see here: [[SLHG Pattern Assault Ram]]'' ===Rocket Propelled Grenade Launcher=== [[File:RPG-Imperial-Guard.jpg|right|thumb|200px|Rocket Propelled Grenade Launcher]] Like something out of Call of Duty, this is basically your stereotypical RPG-7 you find in every single modern first-person shooter. Like, GeeDubs ain't even trying anymore to be creative or subtle. It seems that, after 40,000 years of production, no one, not even the folks from the [[Dark Age of Technology]] could have topped the genius of the most widely used RPG in the world. So I guess the RPG-7 shares with the [[Heavy Stubber|M2-Browning]] as the most unkillable gun in 40k. The RPG Launcher is a more powerful version of the Grenade Launcher. They are capable of launching the same variety of grenades as normal launchers but are able to accurately hit targets hundreds of meters away. Unlike [[Missile Launcher#Missile Launcher|Missile Launchers]], RPGs don't have a complex targeting system that allows for extreme tracking and maneuverability capabilities. Rather, it just fires in a straight line. While this makes it less useful in hitting moving targets, it compensates by being far cheaper to produce, easier to maintain and the logistical boon of not being as unergonomically big and ungainly as your typical missile launcher. It also can't be defeated by any counter-measure that doesn't focus on shooting things down. You can't trick a directionless rocket with flares or chaff and you can't ruin non-existent guidance with ECM. Its simplicity and low-cost to buy and train makes them a ''popular'' choice for low-tech insurgents such as [[Chaos]] [[Cultist]]s and the like. Most modern militaries no longer equip them as standard as the [[Missile Launcher#Missile Launcher|Missile Launcher]] effectively replaced them in the battlefields. <gallery> Mischief_RPG.PNG|[[Bounty_Hunter_(Necromunda)#Pete Plainsman and Vespa Merdena|Vespa Merdena's Mischief RPG.]] </gallery> ===Charge Caster=== [[File:Charge_Caster.PNG|250px|right|thumb|Charge Caster]] The Charge Caster is a unique RPG variant used only by the [[Ash Waste Nomads]] as their only form of heavy weapon that we know off. The Charge Caster is far longer than a typical RPG, as it mounts a longer rocket that holds a bigger warhead and more rocket propellant which means a longer range. Without the rocket, the Charge Caster is nothing more than an empty metal tube. It seems that the Charge Caster is homemade by the Nomads, as exposed wiring can be seen, and the weapon is always cloaked which hints that the weapon has a shit ton of vulnerable exposed wiring that would suffer under the brutal sandstorms of Necromunda. Judging by its name, it seems that the Charge Caster may use some sort of [[Galvanic Weapons|galvanic]] or [[Gauss|electromagnetic]] ignition to fire the rocket; giving it increased range and higher penetrative power. It would at least somewhat explain the exposed wiring. The weapon can fire two types of rockets. The first is the Krak Rocket which is a pretty standard anti-tank round. The second type of munition is the Shock Rocket which can either split apart into 5β shock rounds with the '''Shock''' rule (Wound roll auto-succeeds on a roll of 6) or single S6 AP-2 D3 to a single target. Pretty damn versatile all things considered. ===Rad Grenade Launcher=== ''For more information, see [[Rad Grenade Launcher|here:]]'' ===Grenadier Gauntlet=== [[File:BullgrynGauntlet.png|200px|right|thumb|Grenadier Gauntlet]] Think of it as a heavy grenade launcher or a sawn-off Missile Launcher. The Grenadier Gauntlet is a type of heavy Grenade Launcher used by Imperial Guard [[Ogryn|Bullgryn.]] Like all Ogryn weapons such as the Ripper Gun, the Grenadier Gauntlet is not meant for accuracy and range, instead it is constructed like a giant baton. The grenade launching mechanism is just a feature for the Bullgryn to launch something explosive at an enemy he can't reach. The foes are often left reeling and shell-shocked even before the maul-wielding Ogryns charge into their midst and bludgeon the survivors into a red paste. In terms of the firing mechanism, the Grenadier Gauntlet obviously works like any normal grenade launcher. However it does have a lower set of ammunition due to the Ogryn's natural stupidity and inability to understand the concept of reloading. Still, as a baton, it is naturally incredibly tough to withstand the immense strength of a rampaging Ogryn as well as simple enough to use for these dumbasses. Darktide has this as one of the ogryns signature weapons. As a fun addition, the game let's you punch the launcher into an enemy, turning it into an explosive pile bunker. <gallery> image:GrenadierGauntlet.jpg|<center>Alternate View</center> </gallery> {{Clear}} ===Grenade Harness=== [[File:GrenadeHarness.jpg|200px|right|thumb|Grenade Harness]] The Cyclone Missile Launcher of Grenade Launchers. The Grenade Harness is a type of Grenade Launcher mounted on some Space Marine Terminator Armour. These launchers allow for a barrage of Frag grenades, usually before a charge by the Terminators to soften up any opposition. The Grenade Harness has a lower ammunition capacity than a regular Grenade Launcher due to its smaller size. It is thus used tactically in surgical strikes in order to maximize the weapon's potential. Like the Cyclone, it functions the same way but with an obvious decrease in weapon range and output. For the Ork equivalent, [[Stikkbomb Launcha|''see here:'']] <gallery> image:GorgonTerminatorGrenadeLauncher.png|<center>Gorgon Terminator</center> </gallery> {{Clear}} ===Balistus Grenade Launcher=== [[File:AllarusCustodianGrenadeLauncher.png|200px|right|thumb|Balistus Grenade Launcher]] A new type of grenade launcher wielded by the [[Adeptus Custodes|Golden Boys in Shining Armor.]] Balistus Grenade Launchers are potent ranged weapons wielded by the Adeptus Custodes, which excel at piercing armor like a giant [[Bolter]]. The only users of these weapons are the venerable [[Allarus Custodians]]. It is unknown if the more common [[Aquilon Terminator|Aquilon Terminators]] (assuming they still exist) have permission to carry these around. Like the wrist-mounted bolters carried around by Gray Knight Terminators, the Balistus Grenade Launcher works on the same principle. Except, instead of providing covering/suppressing fire in close to medium range, these things mulch infantry at longer ranges. It is unknown where the Grenade Launcher stores its ammunition, given the relative size of the barrel in contrast to the size of the weapon itself. Maybe it is a single shot weapon? It is stated to be drum-fed but if it is drumfed, it must be either the galaxy's first invisible drum magazine or the Imperium rediscovered how to make and use pym particles and that tiny stick magazine attached to it is supposed to fit enough ammo to last a battle. Though, it's most likely somehow related to the magazine of grenades visibly sticking out of it in the picture right here. Although, that could just be your imagination and the magazine might not exist. The choice of a grenade launcher as an anti-heavy infantry weapon is also bizarre, as grenade launchers are low velocity guns that fire thin skinned shells which basically make the shell itself relatively harmless for a round of its size if you're just looking at the kinetic energy. A dud round from a grenade launcher might not even hit someone hard enough to kill them, as all the killing power of the round comes from the explosive. You'd think it's some kind of HEAT round, but those focus the force of the blast on a single target by shaping the explosion to launch a jet of molten metal to achieve penetration and so wouldn't have the d3 shot profile given to what used to be small blast weapons. So the most reasonable theory is that the grenade launcher's rounds are a kind of frag round whose shells are filled with a high grade sort of shrapnel able to shred right through most forms of personal armour in use in the galaxy. Because the shrapnel would be tiny, large monsters and vehicles would shrug it off as the shrapnel would lose energy before cutting too deeply into them, which fits with its not amazing strength characteristic, but infantry would be losing limbs and organs; and power armour, cyborg augmentations, or robotic parts would have their delicate internal components devastated. In other words, basically launching a bomb full of some of the sharpest stuff known to man to reduce people to confetti and thus provide for choppy dakka. Khorne and Gork would be pleased. Or maybe, just maybe, they use krak grenades or plasma or melta. You know, '''''anti-armor grenades'''''. Which we can safely assume it does, in fact, use. Knowing the favoritism for the Custardes, it probably also includes psyk-out grenades and refined vortex grenades. <gallery> image:BalistaGrenadeLauncher.png|<center>Close-up View</center> </gallery>
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