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==Chapter Tactics== [[Image:Fleshtearerchainweapons.jpg|thumb|right|Too many serrated weapons? [[Khorne|Fuck you, there is no such thing!]] Look at his face. No fucks to give and no mercy in sight.]] The Flesh Tearers have a very different relationship to the Red Thirst than many other Blood Angels chapters. Compared to the regular [[Blood Angels|Blood Angels]] who strive for [[Dante|honorable perfection]] and the ability to overcome [[Mephiston|the Black Rage]] and [[Blood Drinkers|the Red Thirst]], the Flesh Tearers decide to just go with it and be angry vampiric murdererhobos. This leads many of them (including their vehicles, from their Rhinos to their Battle Barge: <i>Victus,</i>) to want to charge straight into the enemy and chainsaw them into bits. This strategy seems to generally work, but is also probably why many of them [[FATAL|end up dead.]] Attrition rates from combat and Black Rage are so high that as of M41 they are barely able to keep about 400 marines battle ready at a time. When Gabriel Seth came along he spent a lot of his time re-working how the chapter deployed and strategies for combat. The Flesh Tearers mainly deploy as a very aggressive fast attack force, forgoing defense for all out offense or counter-attack strategies and close combat offensives. Although the Chapter does not have many vehicles compared to other chapters (mainly due to the same reasons they don't have many marines) they do make plenty of use of Rhinos, Stormravens, and Predators in their offensives for fast transport and heavy fire support, along with having a decent amount of dreadnoughts as well (they probably don't have trouble keeping a decent number of those things ready due to that whole "high casualty rate" thing). Vehicles being mostly crewed by the coldly logical Tech-Marines no doubt helps immensely to provide covering fire and destroy anything actually capable of threatening a Space Marine. The chapter does also manage to keep a small group of Chaplains, Librarians, and Sanguinary Priests as well who fill generally the same role as those in other Blood Angels successor chapters. They also have a very heavy preference towards chain weapons (notably chainaxes), power swords, and lightning claws, which should surprise absolutely no one. With so few marines and so many xenos and traitors to kill, Seth was forced to forgo Astartes companies and instead created demi-companies known as 'Vanguard Strike Forces' which have a Vanguard Veteran squad lead three squads of tacticals, a squad of assault marines, and a Furioso into combat. This set up allows for the Flesh Tearers to deploy smaller groups of marines into more places while still having a command structure, as there are so few Flesh Tearer Captains to lead the chapter. With these strike forces as teeth combined with their rapid mobility, the entire Chapter resembles a chain blade. On the tabletop, the 'Shield of Baal: Exterminatus' Rules give a Flesh Tearer supplement. The two main additions are the ability to deploy six units of fast attack (for assault spam) and that rolls of 10+ to charge makes your marines RAGE! Following the [[Devastation of Baal]] the majority of the Chapter consists of [[Primaris Marines]], as Guilliman would prefer the chapter still exist. These forces presumably fight in normal Primaris squads and formations.
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