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==Types of Champions== There are a number of different types of Champions, each more ambitious then the rest. ===Common Champions=== *'''Aspiring Champion:''' The most common type, an Aspiring Champion leads a squad of Chaos Space Marines, Chosen, Raptors, or Havocs. *'''Terminator Champion:''' An Aspiring Champion who has somehow acquired a suit of Tactical Dreadnought Armour, often through killing the previous owner themselves. These champions lead squads of Chaos Terminators. *'''Possessed Champion:''' Leaders of the Possessed, these Champions are often possessed by a powerful daemon and horribly mutated beyond even their brethren. *'''Plague Champion:''' Plague Marine squad leaders, often the most horribly infested as well as the toughest to defeat. *'''Noise Champion:''' The most dedicated to Slaanesh and leaders of Noise Marine squads. They commonly brandish rare sonic weaponry unavailable to most. *'''Skull Champion:''' Leaders of Berzerker squads and seen as the most bloodthirsty as well as the best trained type of champion. *'''Aspiring Sorcerer:''' Sorcerers in training before becoming true Chaos Sorcerers, leaders of Thousand Sons units. *'''Biker Champion:''' Leaders of Bike squadrons, often highly bloodthirsty and obsessed with speed. *'''Exalted Champion:''' A new option added in the 8th Edition Chaos Space Marine codex. Unlike other units designated as champions, they operate alone without commanding a squad. This represents the point where the Champion must prove his own worth. Effectively a throwback to 3.5E Chaos Lieutenants although not quite as powerful. ===Chaos-aligned Champions=== *'''Champion of [[Nurgle]]:''' Disease and death are the most potent forces in the galaxy and the Champion of Nurgle embodies all of these. They are swollen and bloated, often little more than moving pus sacks and disease transmitters. Their bodies have been dulled to pain and as such can endure much damage before they die. *'''Champion of [[Khorne]]:''' The most bloodthirsty and savage fighters, Champions of Khorne lust after the spilling of blood and the roar of battle to satisfy the desires of Khorne. They are experts in many weapon forms which others could not master but do not fight in a graceful manner, preferring to bludgeon their way through enemies. Only the greatest battles can sate their thirst for blood. *'''Champion of [[Slaanesh]]:''' Desire is a strong emotion and Slaanesh is the embodiment of this, with his Champions reveling in their pleasures. They take joy from the ending of life on the battlefield, a perverse pleasure for which the desire is constantly increased. The senses of the Champion are increased beyond recognition and their minds are so fast to react that they fight in a blur which many enemies cannot even see, let alone defend against. *'''Champion of [[Tzeentch]]:''' Highly powerful psykers make up the ranks of the followers of Tzeentch, and his most deadly followers are the greatest of these. The enhanced powers Tzeentch grants his Champions allows them to project Warp powers which no loyal follower of the Emperor would dream about. They often wear charms and pendants to protect themselves from the powers of the Warp; although the dangers are lessened they are still there. Often the Champion is merely a piece in a larger scheme and useful pieces are the best protected. *'''Champion of [[Malal|Malice]]:''' Champions of Malice are expected to be highly individualistic and independence-minded. To this end, Malice will likely make them a Psychic blank, and expect them to fight on their own, even against overwhelming odds. Few can claim this honor and most champions of Malice are Doomed Ones in their own right. Of course, you are expected above all to destroy the champions of other Gods, as the herald of the Iconoclastic One himself. [[File:Chaos Skeleton Champion.JPG|thumb|right|150px|Skeletor's less badass cousin.]]
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