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==Vade Mecum Additions and Other Cool Shit== '''Para-Psychics'''- Para-Psychic abilities will be available to expand into as the game progresses. Their availability to you will be entirely related to interacting with the right people and organizations and generally sufficient game play. '''Healing Complications'''- Enjoy becoming a paraplegic wheelchair ridden fag, they're in because they're awesome. Correctional surgery and fagery magicy doo will be available via private services until you reach a point where you can get the NEG to do it for you. '''Cascades'''- Are probably in, obviously nobody has any to start with as 'civilians' never received this kind of combat training or those of you with military training have gone rusty over the years. The ability to learn and pump exp into cascades will open itself over time. '''Tagers and Engels'''- Again another case of being able to become one through game play and making the right kind of connections or being in the right place at the right time. "But won't this fuck up games!?" COMBINED ARMS CAN BE AWESOME AND WORK! Everyone else is just too lazy to try. '''Background and Solo Games'''- Get free exp, come up with a superb background and appearance, earn some exp. 'Superb' is not machine code for 'essay'. Backgrounds lead to solo games as well to dive further into what made your character who they are today resulting in more exp to flesh yourself out with more skills through magical time magic. Hurr Durr.
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