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Big Mek
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==Equipment== A Big Mek will quite naturally have some of the fanciest equipment around. These options can get pricey in points, but are so good you rarely see an ork army without at least one of them, and since they're exclusive to the Big Mek, they're a big part of why people bother to take them over a [[Warboss]]. * [[Shokk Attack Gun]] A warp field projection weapon that uses the warp to teleport its [[grot|ammunition]] ''inside'' the armor of a target. Potentially deadly to even the strongest tanks, but with no small amount of risk. Tearing the warp a new one is an iffy proposition at best, and this is being done by Ork tech. It's possible that, rather than sending a screaming, enraged grot into your target's lungs, you simply open a void portal, consuming your target entirely. It's also possible for that same void to open up [[fail|on the weapon]], sucking down the Big Mek that fired it. * Kustom Force Field An extremely popular support choice. The KFF creates a sphere around the Big Mek, protecting any allied units within from shooting. This works wonders for a large number of orks trying to get into choppa range while running right at an [[Imperial Guard]] trench. * [[Tellyport Blasta]] An extremely powerful blast weapon in an army that rather lacks a good anti-armor punch, this weapon would be a 'must have' if not for two flaws. First, it must be mounted on mega armor, limiting the Mek's maneuverability. Second, it's subject to scatter, and only has the range of a pistol. But then, it wouldn't be orky if it wasn't capable of frying your own troops. [[Category:Warhammer 40,000]] [[Category:Xenos]] [[Category:Orks]] [[Category:Kult of Speed]] [[Category:Dred Mob]] {{Template:Orks-Forces}}
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