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Beast: The Primordial
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==Family== To condense down what each family group of beast "souls" are, there are seven different families of monsters (which again are each an abstract conceptual basis to come up with your own style of monsters, although in practice some of them tend to fit specific stereotypical monsters far more than others). Each Horror is the nightmare manifested, a primal fear given shape, and the Beast is always the first inflicted upon by this nightmare, and are no longer troubled by it. These families are then mixed with seven hungers to help build your own monster. Given the deviancy of the creator, expect any potential allusions or implications of rape and abuse to actually be exactly that. ===Anakim=== [[Giant|Giants]], [[Ogre|Ogres]], and the powerful primordials of an earthy disposition. The fear that makes up your soul is the fear of powerlessness. Something that you will likely never allow to happen to you again. These are not your BFG friends, because even the nicest ones feed on the fear of powerlessness and dominating their opponents. [[Rape|Sound familiar?]] As for their powers, expect strength, presence, and for a fight in their lairs to become a titanic struggle. Like [[Anime|Attack on Titan]] where you're the Titan and your enemy forgot their jet packs and cables. ===Eshmaki=== Lurkers, dwellers in the dark places, and sometimes capable of breathing fire or shredding opponents. Eshmaki are the beasts of the fear of darkness and the things that go bump in the night. Because they have conquered their fear, they never feel alone, though they might be. Did I mention you can be a [[Dragon]] with this? Maybe one day you can use your incarnate powers to rule the world as force of change... Or just make a really, really good thief and/or killer. After all, what's to stop a dragon except a [[Knight]]? And knights are just more tinned food. ===Inguma=== Nightmares of the Other. The youngest Family, "only" dating back to the dawn of civilization and the xenophobia it fostered. This is where you find stuff like [[Doppelganger|Doppelgangers]], the Pod People, The Thing (from the John Carpenter film), [[Lacrymole|Lacrymoles]] and various other monsters that can be called almost but not quite human. Ironically, they're the most human-like of the Families despite their shtick of being the perpetual outsiders. ===Makara=== For those wanting to say they are the Kraken, Leviathan, or any other sea monster. The Makara are the beasts embodying the fear of the depths. At its simplest this translates to a fear of drowning, but can easily be extrapolated further into overwhelming knowledge or circumstance. They tend to have the more lethal kinds of lairs. [[Cheese|Drop one into reality and watch the world face a natural disaster level threat.]] ===Namtaru=== Those that believe in beauty being skin deep might have been referring to these things. Probably before being horribly fossilized. Namtaru are the fear of Revulsion, and have Gorgons, insectoid terrors, and various other fuck-ugly things in their background. They can inflict a single condition once per scene, but they also are potentially some of the easiest people to hide evidence. After all, a statue can't expose you if you're simply a talented stone carver. ===Talassii=== Nightmares of Confinement. They embody fears of being kidnapped, imprisoned, and otherwise held against one's will. After an especially unwise brood attempted to re-enact the Rape of the Sabine Women on a band of Heroes, the entire Family got saddled with an Anathema which causes them to be followed with an air of menace that makes people think any Captor they encounter is "out to get them". Naturally, they try to avoid brutalizing or raping their "prisoners" now, which probably causes some problems with the fact that, lore-wise, they're actually cursed to be compulsive rapists though, not that the bitching and self-serving blaming in the book would tell you otherwise... fucking MacFarland. Doesn't really end up mapping easily to a popular monster archetype like the others, so they mostly end up being giant spiders, living prisons, or unseen jailers. Could probably work for folks wanting to be Jigsaw or Leatherface-style slashers...but wouldn't it be easier to just play as a Slasher in that case? ===Ugallu=== Monsters of the air that represent everything from harpies to dragons (again), to great birds like the majestic [[Phoenix]] or Roc. They are the fear of exposure (literally or metaphorically), and too few people ever look up. Flight is something that falls among the realms of ease for these creatures. What's terrifying is their birthright ability to breach through facades. That means no glamour or special obfuscation can escape these eyes. It only inflicts a condition, but sometimes that's all it takes.
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