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==Overview== '''Assault Squads''' are one of the [[Tactical Squad]]'s cousins. They are of a similar size (5-10), but shun [[bolter]]s and other long-range weapons in favour of [[jump pack]]s, [[Chainsword|chainswords]], [[power weapon]]s and [[Bolt_Pistol|bolt pistols]]. Assault Squads are usually deployed from [[Thunderhawk|Thunderhawk Gunships]], slowing their drop with their jump packs, but it is not unheard of for squads to make use of [[Drop Pod|Drop Pods]] or even [[Rhino|Rhinos]]. Once on the battlefield they aim to enter close-to-mid-range combat with the enemy, harassing their front lines and using the jump packs to quickly switch targets. All [[Codex Astartes|Codex]]-compliant space marine chapters move new recruits to Assault Squads after their duty in [[Devastator Squad|Devastator squads]], using it as a second and final level of upper-division training before the recruit's full induction as a tactical marine within the chapter. The [[Blood Angels]] use Assault Squads as part of their main forces, as opposed to a supporting force. In a departure from the Codex, Blood Angels [[Scout]]s who have just received their Black Carapace will be placed in Assault Squads, to allow them a chance to use their natural instincts for close combat without ruining a battle plan by risking a fall to the Red Thirst (Which is bit stupid when you think about it. You'd think they'd put the guys who have proven themselves resistant to the thirst into melee, not the new guys who might wig out at any second. But then again if you're gonna flip your shit and start ripping and tearing, you might as well be equipped to make the most of it, especially since it can actually be useful in that case. And how do you know who's resistant to it unless you put them through the gauntlet of melee.) Every Blood Angel tactical marine maintains his jump pack and close-combat training from his duty in the Assault Squads, allowing the chapter to form massed [[Deep Strike]]s of Assault Marines. When not acting as Terminators, the Blood Angels First Company will function as Vanguard Veterans. Among the [[Space Wolves]], the role of Assault Marine is given to the [[Blood Claw]]s, neophyte Wolves who are still coming to grips with the inner Wolf and expending their [[furry]] by charging the enemy, a lot like their <s>vampire</s> Blood Angel counterparts. However, they do not use Jump Packs, which are instead given to [[Skyclaw]]s, who are considered the trouble makers in a Chapter of Space Vikings who don't like flying: "If the [[God-Emperor of Mankind|Allfather]] wanted us to fly, he would have given us wings." [[Derp|Which is a pretty retarded statement when you think of it, because if he intended you to shoot xenos filth he would have turned you into]] [[obliterators]]. And the [[Emperor|Allfather]] ''did'' give Space Marines wings, they're called "Jump Packs". If he didn't want Space Marines to fly, he wouldn't have given them flying machines and jet engines strapped to their backs. Speaking of which, there's also the Chaos version [[Chaos Raptors|Raptors]], of which the [[Night Lords]] are particularly fond of using, and the [[Warp Talons]], where Raptors go daemonic. In the [[Death Guard]], [[Plague Marines]] effectively double as Assault Marines using Nurglified Power Weapons, although they're [[Tumblr|too fat to use jump packs.]] Also there's the [[Seraphim Squad]] of the Sisters, [[Venatari]] of Custodes. At the moment, Assault Marines are kind of shitty compared to bikers because they are so easily killed and lack long range weaponry. If there was an option to give them bolters, or Seraphim-style paired pistols, or chainswords actually did something, or they were a little more affordable they might be worth taking, but at the moment are kinda meh in their current role. They are decent in the [[Warhammer_40,000/Tactics/Space_Marines%287E%29#Dataslate_Formations| Skyhammer Annihilation Force]], however, due to their ability to assault after Deep Striking. Additionally, they can use their Jump Packs to both move and assault, increasing their chances of getting into combat immediately.
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