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==Hex Dragon== {{NotFunny}} [[File:Hex dragon.png|right|300px]] Possibly distant relatives of the [[Chromatic Dragon|Black Dragon]], if Black Dragons are the cruel and malevolent villain of a Saturday morning cartoon, then the Hex Dragon is their edgy, dweebish little brother. Hex Dragons are cruel, manipulative, and infamous for their love of corruption and nickleback. Making their lairs in caverns, dark forests and fetid swamps, they are the [[witch]]es of the dragon world, embodying the sinister and corruptive aspects of magic. These dragons have long, segmented bodies, with mouths filled with a multitude of small but needle-sharp teeth. Their eyes are emerald green, and smoulder within sunken pit-like eyesockets beneath a pair of corkscrewing horns that rise from their crowns. Wyrmling hex dragons are surprisingly flabby, with corpse-pale scales that give them an almost maggot-like appearance. As they age, though, they darken in color to a deep eldritch purple, with fat melting away to be replaced by wiry muscles; an adult hex dragon is lean and strong. Hex dragons are marked by myriad arcane runes, which form on their scales shortly after hatching and become increasingly luminiscent as the dragon ages, until they burn with eldritch fire. A hex dragon's voice is described as being high-pitched, melodious, and sweet as poisoned honey. Hex dragons frequently work with the [[undead]], and also make use of their inherent skill as [[Enchanter]]s to enslave living subjects. Younger hex dragons unable to access caverns to dwell in have their minions craft them large huts, lavishly furnished and decorated with macabre imagery; unless the hex dragon eventually discovers a sufficiently inviting cave, these huts will grow with the dragon's powerbase, eventually forming small cities in the middle of nowhere, packed to the brim with painfully creepy trinkets. Cavern lairs are decorated with the same grisly imagery in the form of frescoes and pilasters. Regardless of whether the hex dragon lives above or below ground, its lair is a hellish place filled with strange odors, smoking vats & braziers, pickled specimen jars, and mummified corpses. Whilst able to eat practically anything, hex dragons are notoriously fussy eaters, often turning the act of dining into a ritual - such as only consuming specific organs from specific creatures during specific phases of the moon. All hex dragons automatically know all [[Enchanter]] and [[Necromancer]] spells available to [[Sorcerer (Dungeons & Dragons)|Sorcerers]], as well as all spells associated with the Knowledge [[Cleric Domain]]. Their caster level increases with their age category. In addition to these spells, hex dragons possess a [[Breath Weapon]] in the form of a line of putrid venom, the Vile Resistance extraordinary ability (immune to disease & poison, +4 on saves vs death effects, enchantment spells, and negative energy damage), and the Retributive Curse supernatural ability, which enables them to deliver all manner of painful maladies against their attackers, with their options only growing nastier as the dragon ages - Wyrmlings can inflict temporary sickness, Young Dragons can inflict short-lived but crippling agony, Adults can deliver permanent blindness, Very Old Dragons can cause permanent insanity, and Great Wyrms can '''obliterate''' a victim in retaliation every turn! If that's not bad enough, when slain, a hex dragon delivers a dying curse, afflicting everyone within 10 feet per age category with its curse! In terms of spell-like abilities, all hex dragons can cast Deathwatch from the moment they hatch. Once they reach the Very Young stage, they can cast Suggestion 3/day, whilst Young Adults can cast Geas/Quest 1/day. Old Hex Dragons can cast a Mass Hold Person 1/day, whilst Great Wyrms can release a Wail of the Banshee 1/day. Needless to say, hex dragons never fight fair, employing the dirtiest tactics to ensure their success - and with their great intelligence, they are capable of wicked tactics indeed. Pincer attacks with waves of undead slaves and/or dominated minions whilst the dragon launches venom and spells from above, using its shapeshifting and enchantment spells to set their foes upon each other, and launching deadly ambushes are all prominent fixtures of their repertoire. These dragons have the Earth subtype and their expected [[alignment]] is Neutral Evil.
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