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A-10 Warthog
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==In Team Yankee== [[File:A-10 Stat Card.jpg|300px|left|thumb|The Stat Card]] Whoo boy, this thing is epic, if ludicrously expensive. 5 points each, for something on the board only 50% of the time! The A-10 is the tankiest ground attack aircraft in the game, offset by its extreme cost. The GAU-8 Avenger makes it superior to the SU-25 for marginally more versatility. With a Rate of fire of 4, you can BRRRRRRRRRRRRRR at exposed infantry and APCs like an airborne [[M163 VADS|VADs]] firing on the move, with pretty strong chances of mass-bailing lightly armoured units to death.. With an AT value of 11, the Avenger Cannon is suitable for destroying cheap tanks like the T-55AM2 from the side; and is simply overkill for transports. Also, since the GAU-8 Avenger doesn't have the HEAT Special rule, BDD armor and Bazooka Skirts don't affect the armor value you are rolling against. Sadly, the mediocre 5+ FP also makes it a rather unreliable choice for killing, but a decent option to force bails. As an added bonus, its also anti-helicopter, so those Hinds the Soviets like to spam are suddenly looking a lot less secure. For dealing with more robust things like Main battle tanks, the A-10 packs the Maverick missile. An AT 27(!) firepower 2+ tank buster, the Maverick is ridiculously good at tearing armoured vehicles a new one. Its also got the special rule ''Brutal'' which means successful unarmoured saves must be re-rolled (sweet). The other two rules, ''Guided'' and ''HEAT'' are great as shooting at targets with the Maverick basically ignoring the penalties for firing at long range, so you can snipe things from well outside AA range. However, there are some downsides, like the 8-inch dead zone, and the fact that it cannot shoot infantry if they're not twiddling their thumbs in slit trenches (but then again, ''why'' would you use a Maverick on infantry?). Speaking of infantry you also get a one-use Template in the form of the CBU-52 cluster bomb, though the range is even shorter than that of the Avenger. With a 6+ Firepower, this bomb will devastate infantry in the open but is next to worthless against entrenched infantry. The A-10's legendary durability is reflected in-game as its 3+ aircraft save is the strongest of any strike aircraft. You can buy a Squadron of 2 A-10s for your American army for 10 points, and a squadron of 4 for 20. Any competitive player wondering why they haven't seen Warthogs being spammed in games despite it being "the best ground attack aircraft"? It is overcosted and has a very specific role: engaging armour with its missiles, or isolated support units like artillery. Much like the Leopard 2, units in Team Yankee become competitive on their cost efficiency and NOT being the 'best'. Your A-10 might be pretty, but a company of mechanized infantry will outperform it every time. While its 3+ save is undeniably its best trait, it cannot make its point cost back if your opponent can simply whittle your ground forces down. Ground-attack aircraft in Team Yankee are typically geared towards the anti-tank role, but the meta favours large infantry blobs, rendering the Frogfoot and A-10 virtually worthless for any form of serious play. Combined with the fact that Warthogs need to be called in on a 4+, and you get a unit which disappears half the time (or every single time you need it). For the role of sniping or forcing AA to spread, Cobras are the superior choice due to the fact that you control when they engage, not the dice. You could purchase a flight of 4 Cobras for 14 points, with almost the same level of firepower. Should the enemy forget their anti-air or have it wiped, your Cobras' ROF 6 can actually make their points back, unlike the Warthog. HOWEVER, the Warthog is a key part of an American air-cavalry list spamming helicopters. Used as the tip of the spear to pop enemy air-defence, their durability allows them to trade points for tempo, while your Cobras provide the killing power. Apart from that, it remains rather unusable until expensive tanks re-enter the meta (looking at you, T-80s and M1A1s).
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